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Amapi Pro 7.5

Marc Berry, designer and 3D specialist, takes you on a complete journey through the workings of Amapi Pro 7.5, from basic principles to high-end output. This 13-hour course should satisfy everyone wishing to properly learn Amapi Pro 7.5, whether an outright beginner in the world of 3D, or someone who’s switched to Amapi Pro after a long gestation period with another product. The course includes a 45-minute movie-sequence with full commentary where Marc guides you step-by-step through the NURBS modeling of a contemporary domestic product, from start to finish. Work Files are included. To get started, click on one of the lessons below.

Créé par: Vtc

Amapi Pro Basics

Introducing Amapi Pro

Interface Quick-tour

Opening and Closing Model Files

The Rooms

The Preferences Editor Pt.1

The Preferences Editor Pt.2

Saving Your Models Pt.1

Saving Your Models Pt.2

Poly or NURBS Modelling?

Poly / NURBS Toggle

The Interface and Screen Layout

The Tool Palette

The Control Panel

Describing the Scene View Pt.1

Describing the Scene View Pt.2

The Optional Palettes

Single and Multi Pane Modes

Navigation

Using the Navigation Palette

Navigation Palette (Viewpoint Tool)

Smart Navigation Pt.1

Smart Navigation Pt.2

Getting Started Modelling

Creating Freehand Primitives Pt.1

Creating Freehand Primitives Pt.2

Creating Precise Primitives

Modified Primitives

Creating Grid Planes

Move Tool

Rotate Tool Pt.1

Rotate Tool Pt.2 (Global/Local Toggle)

Stretch Tool Pt.1 (Point Editing)

Stretch Tool Pt.2

Scale Tool

Some Basic Selection Techniques

Freehand Extruding

Freehand Extruding and Sweeping

Selection Techniques in Full

Selection Techniques - Pt.1

Selection Techniques - Pt.2

Selection Techniques - Pt.3

Drawing Curves & Polylines

Introducing Polylines

Polylines

Circles

NURBS Curves

Interpolated Curves

Bezier Curves

Editing Basic Curves (Stretch tool)

Editing Derived Curves (Stretch tool)

Editing Bezier Curves (Stretch tool)

Deleting Points on a Curve

Adding Points to a Curve

Arcs

Helix

Composite Curves

Symmetry

Extracting Curves Pt.1

Extracting Curves Pt.2

Extracting Curves Pt.3

Object Creation Using Curves

Extruding Curves (Freehand)

Sweeping Curves (Freehand)

Extruding Along a Path Pt.1

Extruding Along a Path Pt.2

Sweeping Along a Path

Double Sweep Tool

Ruled Surface Tool Pt.1

Coons Surfaces

Gordon Surfaces (From Open Curves)

Gordon Surfaces (From Closed Curves)

Facet Creation Tool Pt.1

Facet Creation Tool Pt.2

Ruled Surface Tool Pt.2

The Modeling Palette

Chamfer Tool Pt.1

Chamfer Tool Pt.2

Chamfer Tool Pt.3

Chamfer Tool Pt.4

Thickness / Offset Tool Pt.1

Thickness / Offset Tool Pt.2

Cut Tool Pt.1 (Booleans)

Cut Tool Pt.2 (Punch)

Cut Tool Pt.3 (Extract / Slice)

Delete Tool

Tesselate Tool (Standard Tessellation)

Tesselate Tool (Custom Tessellation)

Deform Tool (Control Box)

Deform Tool (Bend / Twist / Taper / etc)

Bend Tool

Mold Tool

Bump / Soften Tool

Smoothing Objects

Smoothing Surfaces & Volumes Pt.1

Smoothing Surfaces & Volumes Pt.2

Smoothing Curves & Polylines Pt.1

Smoothing Curves & Polylines Pt.2

Smoothing Summary (With Box Modeling Exercise)

Dynamic Geometry

The DG Palette Pt.1

The DG Palette Pt.2

Working with DG Pt.1

Working with DG Pt.2

Smoothing and DG Pt.3

NURBS and DG

Working with DG Turned Off

The Control Panel

General Comment

Grouping / Ungrouping Objects

Absolute / Relative Modes

Simplified Display

The Ghost Icons (Hidden Layer)

Backface Culling

Working Planes (Advanced)

When to Change the Working Plane

Changing the Working Plane

The Camera Plane

Changing the Orthonormal Base Origin

NURBS Modelling

What is NURBS Modelling?

Basic Principles

Creating NURBS Primitives

Editing NURBS Volumes

Adding Geometry to Nurbs Surfaces

Creating & Editing NURBS Curves

Adding Geometry to Nurbs Curve

Deleting NURBS Elements

Creating NURBS Surfaces from Curves

Trimming NURBS Surfaces

Ruled Surface Tool Pt.1

Ruled Surface Tool Pt.2

Chamfer / Fillet Intro

Chamfer / Fillet Usage

Using the Thickness / Offset tool

Advanced NURBS

Using the Manifold Tool

Understanding BREPS

Correcting NURBS Display Problems

Customising NURBS Display

Projecting a NURBS Curve

Converting NURBS to Polyhedral

Match Tangents Tool

The Assembly Palette

Duplicate Tool

Duplicate (on a Support)

Symmetry Tool

Close Tool

Snap / Align Tool

Lay-on Tool

Weld Tool Pt.1

Weld Tool Pt.2

Decimate Tool

Measurements Tool

NURBS Project

Nurbs Project Intro

NURBS Project Step 1.

NURBS Project Step 2.

NURBS Project Step 3.

NURBS Project Step 4.

NURBS Project Step 5.

NURBS Project Step 6.

NURBS Project Step 7.

NURBS Project Step 8.

NURBS Project Step 9.

NURBS Project Step 10.

Managing Your Scenes

The Object Information Panel

The Scene Graph

Search Objects

Layers

Naming Objects

Enter / Leave Group

Context-Sensitive Menu

The Rendering Room

Assigning & Editing Materials Pt.1

Assigning & Editing Materials Pt.2

Rendering Conditions

The Catalog Room

Working with Directories

The Preferences Editor

Setting Preferences

The Shortcuts Editor

Customising Shortcuts

Normals

Object Normals

Preparing Models for Export

Exporting Poly-Models

Exporting Nurbs for CAD / CAM

Amapi Pro Patches

Downloading Patches

Last Word

What Has Been Covered

Credits / Thanks

About the Author